Position3D

Description

This type represents three-dimensional position, which is an output of camera calibration process.

The rotation convention assumes three intrinsic rotations, in the following order:

  1. Rotate clockwise around X-axis by φ (phi, a.k.a. roll or bank).
  2. Rotate upwards around Y-axis by θ (theta, a.k.a. pitch or elevation).
  3. Rotate clockwise around Z-axis by ψ (psi, a.k.a. yaw, heading or azimuth).

Structure Fields

Type fields and default values (if defined) are described below:

Name Type Description
X Real
Y Real
Z Real
Phi Real Rotation around X axis
Theta Real Rotation around Y axis
Psi Real Rotation around Z axis