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Geometry 3D Features
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Icon | Name | Description / Applications | Modules | |
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Box3DCenter | ![]() |
Returns the center of the input box in 3D. |
Vision3DLite |
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Box3DCharacteristicPoint | ![]() |
Returns a characteristic point of a box in 3D. |
Vision3DLite |
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Box3DSurfaceArea | ![]() |
Returns the surface area of the input box in 3D. |
Vision3DLite |
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Box3DVolume | ![]() |
Returns the volume of the input box in 3D. |
Vision3DLite |
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Boxes3DBoundingBox3D_OrNil | ![]() |
Computes the bounding box 3D of given boxes in 3D; returns NIL if the array is empty. |
Vision3DLite |
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BoxesBoundingBox3D | ![]() |
Computes the bounding box 3D of given boxes in 3D. |
Vision3DLite |
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Circle3DArea | ![]() |
Computes the area of a circle in 3D. |
Vision3DLite |
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Circle3DBoundingBox | ![]() |
Computes the smallest box in 3D containing a circle in 3D. |
Vision3DLite |
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Circle3DPerimeterLength | ![]() |
Computes the length of a circle in 3D perimeter. |
Vision3DLite |
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Plane3DNormalVector | ![]() |
Computes the normal vector of a line. |
Vision3DLite |
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Plane3DOrientation | ![]() |
Computes the orientation of a plane as angles in the range from 0 to 180 between the plane and coordinate planes. |
Vision3DLite |
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Points3DMedian | ![]() |
Computes the geometric median of the input points. |
Vision3DLite |
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PointsBoundingBox3D | ![]() |
Computes the smallest box in 3D containing an array of points in 3D. |
Vision3DLite |
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PointsBoundingBox3D_OrNil | ![]() |
Computes the smallest box in 3D containing an array of points in 3D; returns NIL if the array is empty. |
Vision3DLite |
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PointsMassCenter3D | ![]() |
Computes the central point of the input points. |
Vision3DLite |
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Segment3DBisector | ![]() |
Computes a plane passing through the center of a segment in 3D at a right angle. |
Vision3DLite |
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Segment3DBoundingBox | ![]() |
Computes the smallest box in 3D containing a segment in 3D. |
Vision3DLite |
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Segment3DCenter | ![]() |
Computes the center point of a segment in 3D. |
Vision3DLite |
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Segment3DLength | ![]() |
Computes the length of a segment in 3D. |
Vision3DLite |
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Segment3DLine | ![]() |
Computes the line in 3D passing through a segment. |
Vision3DLite |
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Segment3DVector | ![]() |
Returns the vector [x2 - x1, y2 - y1, z2 - z1]. |
Vision3DLite |
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Vector3DAzimuth | ![]() |
Computes the angle between a 3D vector's projection to the XY plane and the X axis measured toward Y axis, as an angle in the range from 0 to 360. |
Vision3DLite |
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Vector3DElevation | ![]() |
Computes the angle between a 3D vector's projection to the XY plane and itself measured toward Z axis, as an angle in the range from -90 to 90. |
Vision3DLite |
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Vector3DLength | ![]() |
Computes the length of a 3D vector. |
Vision3DLite |
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Vectors3DMedian | ![]() |
Computes the geometric median of the input vectors. |
Vision3DLite |