Saving Images
A collection of functions to store image buffers as in various types of images files. More...
Data Structures
struct | IC4_IMAGEBUFFER_SAVE_OPTIONS_BMP Contains image file storage options for bitmap files. More... |
struct | IC4_IMAGEBUFFER_SAVE_OPTIONS_PNG Contains image file storage options for PNG files. More... |
struct | IC4_IMAGEBUFFER_SAVE_OPTIONS_JPEG Contains image file storage options for Jpeg files. More... |
struct | IC4_IMAGEBUFFER_SAVE_OPTIONS_TIFF Contains image file storage options for TIFF files. More... |
Enumerations
enum | IC4_PNG_COMPRESSION_LEVEL { IC4_PNG_COMPRESSION_AUTO , IC4_PNG_COMPRESSION_LOW , IC4_PNG_COMPRESSION_MEDIUM , IC4_PNG_COMPRESSION_HIGH , IC4_PNG_COMPRESSION_HIGHEST } Defines the possible PNG file compression levels. More... |
Functions
bool | ic4_imagebuffer_save_as_bmp (struct IC4_IMAGE_BUFFER *pImageBuffer, const char *file_path, const struct IC4_IMAGEBUFFER_SAVE_OPTIONS_BMP *options) Saves an image buffer as a Bitmap file. |
bool | ic4_imagebuffer_save_as_jpeg (struct IC4_IMAGE_BUFFER *pImageBuffer, const char *file_path, const struct IC4_IMAGEBUFFER_SAVE_OPTIONS_JPEG *options) Saves an image buffer as a Jpeg file. |
bool | ic4_imagebuffer_save_as_tiff (struct IC4_IMAGE_BUFFER *pImageBuffer, const char *file_path, const struct IC4_IMAGEBUFFER_SAVE_OPTIONS_TIFF *options) Saves an image buffer as a Tiff file. |
bool | ic4_imagebuffer_save_as_png (struct IC4_IMAGE_BUFFER *pImageBuffer, const char *file_path, const struct IC4_IMAGEBUFFER_SAVE_OPTIONS_PNG *options) Saves an image buffer as a PNG file. |
Detailed Description
A collection of functions to store image buffers as in various types of images files.
The supported files formats include
- Bitmap
- Jpeg
- Tiff
- Png
For each file format, there is a separate function to save the image buffer in a file, for example ic4_imagebuffer_save_as_bmp() or ic4_imagebuffer_save_as_jpeg()
Enumeration Type Documentation
◆ IC4_PNG_COMPRESSION_LEVEL
Defines the possible PNG file compression levels.
Higher compression levels can generate smaller files, but the compression can take more time.
Function Documentation
◆ ic4_imagebuffer_save_as_bmp()
bool ic4_imagebuffer_save_as_bmp | ( | struct IC4_IMAGE_BUFFER * | pImageBuffer, |
const char * | file_path, | ||
const struct IC4_IMAGEBUFFER_SAVE_OPTIONS_BMP * | options | ||
) |
Saves an image buffer as a Bitmap file.
- Parameters
-
[in] pImageBuffer An image buffer [in] file_path Path of the image file [in] options Options structure configuring the save operation
- Note
- Depending on the pixel format of the image buffer, a transformation is applied before saving the image.
- Monochrome pixel formats are converted to Mono8 and stored as a 8-bit monochrome bitmap file
- Bayer, RGB and YUV pixel formats are converted to BGR8 and stored as a 24-bit color bitmap file
- Returns
true
on success, otherwisefalse
.
Use ic4_get_last_error() to query error information.
◆ ic4_imagebuffer_save_as_jpeg()
bool ic4_imagebuffer_save_as_jpeg | ( | struct IC4_IMAGE_BUFFER * | pImageBuffer, |
const char * | file_path, | ||
const struct IC4_IMAGEBUFFER_SAVE_OPTIONS_JPEG * | options | ||
) |
Saves an image buffer as a Jpeg file.
- Parameters
-
[in] pImageBuffer An image buffer [in] file_path Path of the image file [in] options Options structure configuring the save operation
- Note
- Depending on the pixel format of the image buffer, a transformation is applied before saving the image.
- Monochrome pixel formats are converted to Mono8 and stored as a monochrome jpeg file
- Bayer, RGB and YUV pixel formats are converted to BGR8 stored as a color jpeg file
- Returns
true
on success, otherwisefalse
.
Use ic4_get_last_error() to query error information.
◆ ic4_imagebuffer_save_as_png()
bool ic4_imagebuffer_save_as_png | ( | struct IC4_IMAGE_BUFFER * | pImageBuffer, |
const char * | file_path, | ||
const struct IC4_IMAGEBUFFER_SAVE_OPTIONS_PNG * | options | ||
) |
Saves an image buffer as a PNG file.
- Parameters
-
[in] pImageBuffer An image buffer [in] file_path Path of the image file [in] options Options structure configuring the save operation
- Note
- Depending on the pixel format of the image buffer, a transformation is applied before saving the image.
- Monochrome pixel formats with a bit depth higher than 8bpp are converted to Mono16 and stored as a monochrome PNG file with 16 bits per channel
- Mono8 image buffers are stored as a monochrome PNG file with 8 bits per channel
- Bayer format with a bit depth higher than 8bpp are converted to BGRa16 and stored as a 4-channel PNG with 16 bits per channel
- 8-bit Bayer, RGB and YUV pixel formats are converted to BGR8 stored as a 3-channel PNG file with 8 bits per channel
- Returns
true
on success, otherwisefalse
.
Use ic4_get_last_error() to query error information.
◆ ic4_imagebuffer_save_as_tiff()
bool ic4_imagebuffer_save_as_tiff | ( | struct IC4_IMAGE_BUFFER * | pImageBuffer, |
const char * | file_path, | ||
const struct IC4_IMAGEBUFFER_SAVE_OPTIONS_TIFF * | options | ||
) |
Saves an image buffer as a Tiff file.
- Parameters
-
[in] pImageBuffer An image buffer [in] file_path Path of the image file [in] options Options structure configuring the save operation
- Note
- Depending on the pixel format of the image buffer, a transformation is applied before saving the image.
- Monochrome pixel formats with a bit depth higher than 8bpp are converted to Mono16 and stored as a monochrome Tiff file with 16 bits per channel
- Mono8 image buffers are stored as a monochrome Tiff file with 8 bits per channel
- Bayer format with a bit depth higher than 8bpp are converted to BGRa16 and stored as a 4-channel Tiff with 16 bits per channel
- 8-bit Bayer, RGB and YUV pixel formats are converted to BGR8 stored as a 3-channel Tiff file with 8 bits per channel
- Returns
true
on success, otherwisefalse
.
Use ic4_get_last_error() to query error information.