Start » Filter Reference » Geometry 3D » Geometry 3D Fitting » FitCircle3DToHole
Module: | Vision3DLite |
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Fits a circle to a hole in a plane.
Name | Type | Range | Description | |
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inPointGrid | Point3DGrid | ||
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inRoi | Region* | Range of pixels to be processed | |
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inPlaneOutlierSuppression | MEstimator | ||
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inClippingFactor | Real | 0.675 - 6.0 | Multitude of standard deviation within which points are considered inliers |
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inIterationCount | Integer | 0 - ![]() |
Number of iterations of outlier suppressing algorithm |
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inInitialPlane | Plane3D* | Initial approximation of a plane (if available) | |
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inCircleFittingMethod | CircleFittingMethod | ||
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inCircleOutlierSuppression | MEstimator* | ||
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outCircle3D | Circle3D? | Circle fitted to a hole | |
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outPlane | Plane3D | ||
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outInliers | Point3DArray | Points matching the computed plane | |
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outDistances | RealArray | Distances of the input points to a resulting plane | |
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outSignedDistanceSum | Real | Sum of signed distances of the input points to a resulting plane | |
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outDistanceSum | Real | Sum of distances of the input points to a resulting plane | |
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outSquaredDistances | RealArray | Squared distances of the input points to a resulting plane | |
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outSquaredDistanceSum | Real | Sum of squared distances of the input points to a resulting plane |
Complexity Level
This filter is available on Basic Complexity Level.