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Surface Spatial Transforms

Select a filter from the list below.

Icon Name Description / Applications Modules
AbsoluteSurface

Transforms Z coordinate of each surface point to its absolute value.

Vision3DStandard
CloseSurfacePoints

Reconstructs missing points of the input surface by interpolating neighboring points.

Vision3DStandard
CropSurface

Removes from the surface points that are not contained in a given rectangular box.

Vision3DStandard
CropSurface_Dynamic

Removes from the surface points that are relatively too distant from their average neighbor points in a local rectangular neighborhood.

Vision3DStandard
CropSurface_Relative

Removes from the surface points that are relatively too distant from their average neighbor points in a local rectangular neighborhood.

Vision3DStandard
CropSurfaceByNeighborsProximity

Removes from the surface points that are too distant from their neighbor points.

Vision3DStandard
CropSurfaceByPlaneProximity

Removes from the surface points that are too distant from a given plane.

Vision3DStandard
CropSurfaceToBox3D

Removes from the surface points that are not contained in a given box in 3D.

Vision3DStandard
CropSurfaceToRegion

Removes points that are not present in a given region.

Vision3DStandard
DilateSurfacePoints

Reconstructs missing points of the input surface by interpolating neighboring points.

Vision3DStandard
ErodeSurfacePoints

Removes some existing points from the input surface when some points in their vicinity are missing.

Vision3DStandard
FlattenSurface

Flattens a curved surface.

Vision3DStandard
FlattenSurface_WithScalePreserving

Flattens a curved surface preserving the scale on the axes.

Vision3DStandard
JoinSurfaces

Combines two surfaces into one.

Vision3DStandard
MirrorSurface

Transforms Z coordinate of each surface point to its opposite value.

Vision3DStandard
OpenSurfacePoints

Removes some existing points from the input surface when some points in their vicinity are missing.

Vision3DStandard
ProjectSurfaceOntoPlane

Projects a surface on another plane, replacing Z coordinate of a point with its distance from a given plane.

Vision3DStandard
ReduceSurface

Reduces surface dimensions as much as possible.

Vision3DStandard
RescaleSurface

Changes the distances of surface points to a reference point.

Vision3DStandard
SplitSurfaceByPlane

Separates the surface points being on one side of the input plane from the others.

Vision3DStandard
SubtractSurfaces

Subtracts two surfaces point by point.

Vision3DStandard
TranslateSurface

Translates a surface by a vector.

Vision3DStandard