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Surface Spatial Transforms
Select a filter from the list below.
Icon | Name | Description / Applications | Modules | |
---|---|---|---|---|
AbsoluteSurface | Transforms Z coordinate of each surface point to its absolute value. |
Vision3DStandard | ||
CloseSurfacePoints | Reconstructs missing points of the input surface by interpolating neighboring points. |
Vision3DStandard | ||
CropSurface | Removes from the surface points that are not contained in a given rectangular box. |
Vision3DStandard | ||
CropSurface_Dynamic | Removes from the surface points that are relatively too distant from their average neighbor points in a local rectangular neighborhood. |
Vision3DStandard | ||
CropSurface_Relative | Removes from the surface points that are relatively too distant from their average neighbor points in a local rectangular neighborhood. |
Vision3DStandard | ||
CropSurfaceByNeighborsProximity | Removes from the surface points that are too distant from their neighbor points. |
Vision3DStandard | ||
CropSurfaceByPlaneProximity | Removes from the surface points that are too distant from a given plane. |
Vision3DStandard | ||
CropSurfaceToBox3D | Removes from the surface points that are not contained in a given box in 3D. |
Vision3DStandard | ||
CropSurfaceToRegion | Removes points that are not present in a given region. |
Vision3DStandard | ||
DilateSurfacePoints | Reconstructs missing points of the input surface by interpolating neighboring points. |
Vision3DStandard | ||
ErodeSurfacePoints | Removes some existing points from the input surface when some points in their vicinity are missing. |
Vision3DStandard | ||
FlattenSurface | Flattens a curved surface. |
Vision3DStandard | ||
FlattenSurface_WithScalePreserving | Flattens a curved surface preserving the scale on the axes. |
Vision3DStandard | ||
JoinSurfaces | Combines two surfaces into one. |
Vision3DStandard | ||
MirrorSurface | Transforms Z coordinate of each surface point to its opposite value. |
Vision3DStandard | ||
OpenSurfacePoints | Removes some existing points from the input surface when some points in their vicinity are missing. |
Vision3DStandard | ||
ProjectSurfaceOntoPlane | Projects a surface on another plane, replacing Z coordinate of a point with its distance from a given plane. |
Vision3DStandard | ||
ReduceSurface | Reduces surface dimensions as much as possible. |
Vision3DStandard | ||
RescaleSurface | Changes the distances of surface points to a reference point. |
Vision3DStandard | ||
SplitSurfaceByPlane | Separates the surface points being on one side of the input plane from the others. |
Vision3DStandard | ||
SubtractSurfaces | Subtracts two surfaces point by point. |
Vision3DStandard | ||
TranslateSurface | Translates a surface by a vector. |
Vision3DStandard |